Someone please remind me why bezier curves are such a common parametric curve choice in the computer graphics world? Some of their charming properties...
You can also intersect a bezier curve with a horizontal or vertical line - to do this you fill in the line coordinate and use the cubic equation (which does have a long but scary analytical solution) to find the roots. (See here for code.)
Well, at least they're not riddled with patents. Oh wait...
- No analytic solution for the curve's length. The integral will make you cry.
- No analytic solution for the intersection of two curves. Well, this guy found one, but he's not going to tell you what it is.
- No solution to find the closest point of encounter between two disjoint curves.
- No analytic solution to find the parametric value to split the bezier at a particular known length interval (e.g. into two halves of equal length).
You can also intersect a bezier curve with a horizontal or vertical line - to do this you fill in the line coordinate and use the cubic equation (which does have a long but scary analytical solution) to find the roots. (See here for code.)
Well, at least they're not riddled with patents. Oh wait...
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