- How state information is accumulated and then resynchronized at draw call time.
- How resources are synchronized and shared between host memory and the GPU.
Sunday, July 18, 2010
How Does OpenGL Work?
If you are registered with Apple's developer sites, I strongly recommend the OpenGL and OpenGL ES video talks from WWDC 2010. The Apple engineers spell out in a fair amount of detail things that you had to infer previously, including:
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And what about non registered developers?
ReplyDeleteNon-registered? You don't exist! Besides, there's nothing in that 300 page licensing agreement that could harm you. ;-)
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