- How state information is accumulated and then resynchronized at draw call time.
- How resources are synchronized and shared between host memory and the GPU.
Sunday, July 18, 2010
How Does OpenGL Work?
If you are registered with Apple's developer sites, I strongly recommend the OpenGL and OpenGL ES video talks from WWDC 2010. The Apple engineers spell out in a fair amount of detail things that you had to infer previously, including:
Subscribe to:
Posts (Atom)