The Hacks of Life
Wednesday, January 30, 2013
Instancing for BrickSmith
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BrickSmith is a FOSS 3-d LDraw -compatible editor for Mac; basically it lets you model legos on your computer. BrickSmith is a wonderful...
9 comments:
Thursday, December 13, 2012
Static Libraries and Plugins: Global Pain
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Years after the X-Plane plugin SDK was ported to operating systems that support Unix .a (archive) static libraries, I have finally come to ...
3 comments:
Sunday, December 09, 2012
Integrating LuaJIT with X-Plane: 64-bit fun
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X-Plane supports a plugin SDK; plugins are dynamic libraries loaded by the sim into it's process address space. X-Plane plugins link ...
Monday, November 19, 2012
Deferred Weirdness: What Have We Learned?
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To paraphrase the famous Nike Tiger Woods ad, "...and, did you learn anything?" X-Plane is more of a platform than a game - we...
Sunday, November 18, 2012
Deferred Weirdness: When Not to be Linear
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In my previous post, I described X-Plane 10's multipass scheme for deferred rendering. Because we need to simultaneously operate in ...
Saturday, November 17, 2012
Deferred Weirdness: Collapsing Two Passes
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X-Plane's deferred pipeline changed a lot in our 10.10 patch, into a form that I hope is final for the version run, because I don...
5 comments:
Friday, November 16, 2012
Deferred Lighting: Stenciling is not a Win
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I've been meaning to write up a summary of the changes I made to X-Plane's deferred rendering pipeline for X-Plane 10.10, but each...
4 comments:
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