tag:blogger.com,1999:blog-6042417775578107106.post778345047657647709..comments2023-08-05T11:30:32.754-04:00Comments on The Hacks of Life: Polygon Offset and Shadow MappingChrishttp://www.blogger.com/profile/14648675681957285299noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6042417775578107106.post-37914033028703759052009-02-13T23:24:00.000-05:002009-02-13T23:24:00.000-05:00Oh man, I wish I understood this better. I've...Oh man, I wish I understood this better. I've been struggling with PSSM shadow maps and was using the depth buffer for the shadow test, but found that when trying to shadow my terrain that had rolling hills, the shadows wouldn't show up where the terrain met the shadow and looked like beards - this is a link to my post about it -> http://petrocket.blogspot.com/2008/12/psvsm-shadows-and-texture-updates.html<BR/><BR/>funny - the word verification for posting this comment is "shyting" :oalex petersonhttps://www.blogger.com/profile/10147348345426496177noreply@blogger.com